TheKerbal Space Programis an open - terminate space travel design game . The ever - pollyannaish Kerbals do n’t seem to mind my inapt endeavor to set up them into steady orbits , perhaps because I tolerate their capacity to develop rockets , yet not have ladders .
Part of the pleasure of the game is the hilariously - label parts . For example :
The Pegasus I Mobility Enhancer , known in some circle as a “ run ” , is a Department of State - of - the - art vertical mobility twist , allowing your intrepid crew to scamper around the exterior of your ship like extremely caffinated rodents .

Do n’t let the name befool you : a mobility enhancer is essential for obtain in and out of spaceships without doing fatalist leaps in an endeavor to hop back up to the threshold .
Notice that this Kerbal adventurer ( or Kerbalnaut ) has successfully land on an exotic moon . Then notice the unruffled sides of his craftiness . How would you solve this finicky quandary ? For this finicky Kerbal , this situation calls for a fate of well - time , cautiously - aimed leaps .
Unless those leaps get a chip too enthusiastic , and the Kerbalnaut achieves escape velocity off the rocky synodic month . … whoops . That ’s what he gets for being too cocky to use his rocket battalion . Ah well , make a note : when designing for theasteroid lander mission , ladder are not optional .

Kerbals and Asteroids : What could possibly go wrong ?
Screenshots from Kerbal Space Program provided by Joseph Henderson McCance .
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